TheĪI will also not fire if the weapon range/5 is less than Line from attacker to target), the AI will not fire. Is greater than 50nm (uncertainty zone width when drawing a Uncertainty zone as seen by the firing unit to the target Chg:B047 GE Limited how the AI will execute BOL air to surface and No kidding, unlike the previous however many times! Chg:0000 GE Logging will really work in Release builds this time around, Once for all sides (the ones for Blue will be blue color, In debug builds, Alt-F5 will show on station rectangles Press O to show them, O again to hide them. Chg:0000 GE Added hotkey O to show any On Station rectangles for the Or aircraft capability, the aircraft will go to an altitudeīand and speed less than or equal to the manually entered If you manually enter a speed outside of the range of the band Will show the proper speed for the altitude and speed selected. Chg:0000 GE The aircraft speed/altitude dialog works as designed again. The demo expiration has been extended to Februif you download anew. Chg:B051 DB Gave AS-6 the Land Attack flag. Range in order to attack instead of ignoring the attack order. Chg:B046 GE Hornets with Decoy loadouts will now prompt the player to close Chg:0000 GE Fixed the flawed active ECM. Chg:B049 GE Unit window display corruption with Textured Map turned off when Chg:B052 GE Arrows keys now work to scroll the Unit window again. The group window with a group selected, the Unit window willĬenter around that group on the Unit window as it did in Chg:B050 GE Hotkey C does not centre Unit window. I wouldn't consider this in any way a mandatory update. If you already have the demo, you can install this right over the top if you desire. Just a note that the demo files have been uploaded to version 2008.066. It will also remove all saved games in the HCDemo directory. Using the uninstaller will remove all files, registry settings, and shortcuts created by the installer. The full HC game does not have this check so even if you can't run the demo, you will be able to run the full HC game. Some computers that haven't had clocks set back will not pass this test. The demo executes a rudimentary check to see if your system clock has been set back in time to defeat the demo expiration mechanism. Installing the demo will not affect your full installs of prior HC versions nor will it affect a full HC install. The installation takes about 150MB of disk space. System Requirements & Technical Information: Scenario Editor for crafting your own battles, testing your ideas, and sharing your efforts with the community.ĭatabase Editor that allows you to modify the platforms used in the game and again model different what-if situations.īattleset Builder for taking your battle to an area of the planet (real or imagined) that isn’t covered by the existing battlesets. These user creations are where the game really shines! HarpGamer alone hosts 250+ user-made scenarios. The ability to load user created scenarios and databases. Over 200 more scenarios built in to the game including the classic GIUK, NAVC, MEDC, and IOPG battle grounds. Just a few of the many benefits of buying the full Harpoon - Ultimate Edition game: The game is being actively developed, supported, and expanded by the Harpoon community, and Matrix Games. There you will also find an introductory scenario, "1.0 Beginner Walk-Thru Scenario" that will help you grasp the game controls and some of the new features in HCE such as more variable radar RCS, submarine signatures, and land warfare between tanks and other vehicles.įind a keyboard command cheat-sheet at Keyboard Commands by Location.Īlso note the excellent "Tactics 101" articles available at HarpGamer that provide both theoretical and game background/guidance.Īs you investigate the game and have questions feel free to come ask those questions at, specifically in the Demo Discussion Thread. In addition to the ten USNI scenarios (there are two versions of each scenario, one for play as the Soviet side, one for the NATO side) you will find twelve scenarios in the WestPac battleset. These are no longer easy, nor introductory, scenarios, be prepared! The scenarios take advantage of game capabilities added since the original USNI version of the game was released more than 20 years ago! Not only that, but the weapons of war more closely match the real-world weapons thanks to post Cold-War release of information and the hard work of Brad in the DB editing department. Pooners Brad, Tony, and Ralf, with the help of the beta testing team, have re-made the five original USNI scenarios. This demo revisits a storied part of Harpoon's history via the USNI BattleSet.
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